Almost perfect
It was really good, and challenging, but needed multiplayer, and lag reduction. A longer campaign would help too, since despite the epic final battle, the rest was pretty short (It was really easy to "Defend your star systems" by just turning them all defensive. Too easy.) Also, it might help if the rocket bases were more clearly defined as to their maximum range and time before firing, becuase it was kinda annoying to see the range bubble pass over the system you targeted adn expand for another 30 seconds before it finally fired. Other than that, great game, and hope to see a sequel.