00:00
00:00
View Profile roastedSpider

86 Game Reviews

4 w/ Responses

Cool game

Nice physics engine, and i liked how the bear could have different parts break off. The 9/10 is because it needed some sort of a goal for each level (get hand A, and only hand A, into this area, or get X number of points). Otherwise it seemed pretty pointless.

Almost amazing...

This was a cool game, and was very true to castle crashers, but Tom's lazer-beam attack was retarded, because it did massive damage and if you got hit, you usually got hit about 3 or 4 times, basically automatically coasting you a life., Improve that bug, and it'd bea great game (or give you full health at a level-up, like in the real game).

Almost awesome

It was really addictive,a nd I loved the hand idea, but there were some issues. One, I randomly stopped collecting skill points, even though i had almost nothing for my fire upgraded (not sure if that's just me or what). Second, the levels were too few, and teh hike to the level entrance got tedious. In addition, teh respawning goblets on teh level select area kind of made your health bar a moot point. Other than that, decent game all around.

Fun concept but...

What the hell was with every enemy becoming 10x tougher after the second boss? The invincible enemies, combined with the 3-way shot blocks made it basically impossible.

Really good

Easy enough to keep me entertained, but i lost at like level 85 or so. Loved the cash gun.

Good for a 3D flash

Fun to play. Nothing amazing, but ran smoothly, and looked nice. Kinda tended to have a bumper car effect, but I'm subtracting 1 poitn for no powerups or anything special, and 1 point for jacking the look/idea of F-Zero. Cool game though.

Almost perfect

It was really good, and challenging, but needed multiplayer, and lag reduction. A longer campaign would help too, since despite the epic final battle, the rest was pretty short (It was really easy to "Defend your star systems" by just turning them all defensive. Too easy.) Also, it might help if the rocket bases were more clearly defined as to their maximum range and time before firing, becuase it was kinda annoying to see the range bubble pass over the system you targeted adn expand for another 30 seconds before it finally fired. Other than that, great game, and hope to see a sequel.

Ummm

Fun to play, but kinda repetetive. good graphics, and it was kinda nice upgrading stuff (BTW, might help to point out that the pictures of the people are shops or something. Maybe titles above their heads). Didn't like the sniper archers who could shoot you from a mile away. Also, maybe remove the carry-over health bar and start each level at full health. Would prefer a "Continue" button rather than clicking every dinky bubble on the map too. Also, PLEASE find some better between level music. That flute thing was okay till teh flute hit notes that could shatter glass. Not fun to listen to while making purchases.

Really good

Reminded me of the old Battletech game on teh Sega. Only uggestions would be more weapons and levels, and a multiplayer. Maybe also a coolant flush, snce sometimes the overheating was kinda unfair in how oftne it occurred.

"Can I get my turkey PETA-free, waiter?"

Fun, and the games were interesting. Shame there were only 3 levels. (Yes, I say the bonus level doesn't count. Tofurkey is lame). Only thing that prevented this game form being fun was the PETA. Sorry, but this game didn't make me like turkey any less. The nasty effects just convinced me that Mama's a crappy cook sometimes. I still support my membership in PETA: The People for the Eating of Tasty Animals.

Male

Joined on 9/28/08

Level:
6
Exp Points:
320 / 400
Exp Rank:
> 100,000
Vote Power:
4.64 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
1
B/P Bonus:
0%
Whistle:
Normal
Medals:
74